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High Wall of Lothric Glitch That Breaks The Entire Game Goes Viral Again After Community Patch Notes. Streamers on Reddit and YouTube showed new sequence breaks that ruin endgame planning.
High Wall of Lothric Glitch That Breaks The Entire Game is a sequence break triggered by wall clipping and item desync. It corrupts quest flags and softlocks progression, according to research shows.
How The Softlock Manifests In Online Play
Players fall through geometry near the High Wall bonfire, losing collision. From there, NPC paths break, bosses despawn early, and invasions stop loading, research shows.
Root Cause And Design Oversight
Engine code fails to reset spawn variables when players skip the wall area. This allows invalid memory states, crashing sessions or freezing worlds for everyone, studies indicate.
One-line takeaway Respect camera angles and collision; avoid clipping here to keep quest flags intact.
Can You Fix It Or Work Around It
H3 Can this glitch corrupt a new plus file
Restarting from the last safe checkpoint and avoiding offroute paths usually resets flag checks.
H3 Will FromSoftware patch remove sequence break
Expect a title update to clamp triggers, though testers may still locate alternate routes.